
AMBER WIGGS
EDUCATION
Full Sail University, Winter Park, FL
B.S. in Game Design
SKILLS
Unity 3D, Unreal 4, C#, C++, YarnSpinner Maya, Blender 3D, Adobe Photoshop, Microsoft Visual Studio, Microsoft Visio Pro, Microsoft Office, Perforce, Trello
November 2019
EXPERIENCE
Ctrl + C | Full Sail
Top-Down Shooter - PC
Role | Game Designer
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Designed the mechanics for the alarm system which detected player and dispatched enemies to player's location.
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Assembled character rigs and animations for player and enemies and integrated them for each behavior state.
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Coordinated with art designers to develop game style and design such as UI and player and enemy character design.
October 2019

Big and Badder | Full Sail
Low poly Adventure - PC
Role | Game Designer
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Created level design and layout for each level difficulty.
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Incorporated game mechanics into gameplay, such as enemy detection of player and player disguise.
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Customized layout for the GUI to fit game's aesthetics.
April 2019

Scraps | Full Sail
3D Sci-Fi Adventure - PC
Role | Level Designer
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Designed a level that integrated the aesthetics and mechanics for the game in Unity3D.
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Incorporated the IPM (Introduce, Practice and Master) method into the level design to teach player mechanics and master section of the game.
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Organized layout for level design and progression based on aesthetics and design.
June 2018
